Balance Changes··Season 82
April 2026 Balance Changes — Season 82
All Clash Royale balance changes for Season 82 (April 2026): every buff, nerf, rework, and bug fix.
Nerfs
| Card | Stat | Change | % | |
|---|---|---|---|---|
| Magic Archer (Hero) | Ability cost | 1 → 2elixir | +100% | |
| Mega Minion (Hero) | Ability delay on spawn | 0.0 → 1.5s | ||
| Goblins (Hero) | Respawn pattern | 0 → 1tiles | ||
| Ice Golem (Hero) | Pushback | 1 → 0tiles | -100% | |
| Knight (Hero) | Taunt trigger window | 0.7 → 0.1s | -86% | |
| Skeleton Barrel (Evolution) | Death damage | 220 → 192hp | -13% | |
| Wall Breakers (Evolution) | Death damage to troops | 258 → 192hp | -26% | |
| Royal Ghost (Evolution) | Souldier spawn damage | 204 → 81hp | -60% | |
| Royal Ghost (Evolution) | Souldier damage | 102 → 81hp | -21% | |
| Suspicious Bush | Bush range | 0.5 → 1.6tiles | +220% | |
| Cannon | Damage | 212 → 202hp | -5% | |
| Goblin Hut | Spawn frequency | 2.1 → 2.2s | +5% | |
| Fisherman | Slowdown duration | 1.5 → 0.0s | -100% |
Reworks
| Card | Stat | Change | % | |
|---|---|---|---|---|
| Skeleton Dragons | Splash radius | 0.8 → 1.5tiles | +87% | |
| Skeleton Dragons | Hit speed | 1.9 → 2.0s | +5% | |
| Firecracker | Projectile speed | 400 → 500 | +25% |
Bug Fixes
| Card | Stat | Change | % | |
|---|---|---|---|---|
| Rune Giant | Bonus damage no longer applies to Hero Magic Archer's Triple Shot | |||