Balance Changes··Season 82

April 2026 Balance Changes — Season 82

All Clash Royale balance changes for Season 82 (April 2026): every buff, nerf, rework, and bug fix.

Nerfs

CardStatChange%
Magic Archer (Hero)Ability cost1 → 2elixir+100%
Mega Minion (Hero)Ability delay on spawn0.0 → 1.5s
Goblins (Hero)Respawn pattern0 → 1tiles
Ice Golem (Hero)Pushback1 → 0tiles-100%
Knight (Hero)Taunt trigger window0.7 → 0.1s-86%
Skeleton Barrel (Evolution)Death damage220 → 192-13%
Wall Breakers (Evolution)Death damage to troops258 → 192-26%
Royal Ghost (Evolution)Souldier spawn damage204 → 81-60%
Royal Ghost (Evolution)Souldier damage102 → 81-21%
Suspicious BushBush range0.5 → 1.6tiles+220%
CannonDamage212 → 202-5%
Goblin HutSpawn frequency2.1 → 2.2s+5%
FishermanSlowdown duration1.5 → 0.0s-100%

Reworks

CardStatChange%
Skeleton DragonsSplash radius0.8 → 1.5tiles+87%
Skeleton DragonsHit speed1.9 → 2.0s+5%
FirecrackerProjectile speed400 → 500+25%

Bug Fixes

CardStatChange%
Rune GiantBonus damage no longer applies to Hero Magic Archer's Triple Shot